
The new version also has a feature named Level Snapshots to let users save the state of a given scene and restore all of its elements later.Īlso Read | Game developers can now dive into Epic Games’ Unreal Engine 5 Early Access Besides, Epic has added Multi-User Editing to Unreal Engine’s Camera system. In the new version, all nDisplay-related features have been combined into a single Root Actor for easier access.Ĥ.27 adds support for OpenColorIO and multi-GPU for colour matching of Unreal Engine content to a physical camera while enabling nDisplay to scale more efficiently. The latest update works with a new 3D Config Editor that lets users easily design their nDisplay setups for LED volumes or other multi-display rendering applications. (Subscribe to our Today's Cache newsletter for a quick snapshot of top 5 tech stories.

Epic Games on August 19 rolled out the new Unreal Engine 4.27 with new features for creators including a new set of in-camera VFX tools and virtual production features.
